commonlibsse_ng\re\q/QuestEvent.rs
1#[commonlibsse_ng_derive_internal::ffi_enum]
2#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
3#[repr(u32)]
4pub enum QuestEvent {
5 None = 4294967295, // NONE - u32::MAX
6 KillActor = 0, // KILL
7 AssaultActor = 1, // ASSU
8 ChangeLocation = 2, // CLOC
9 Script = 3, // SCPT
10 ActorDialogue = 4, // ADIA
11 ActorHello = 5, // AHEL
12 ActivateActor = 6, // AFAV
13 PlayerAddItem = 7, // AIPL
14 PlayerRemoveItem = 8, // REMP
15 CraftItem = 9, // CRFT
16 PickLock = 10, // LOCK
17 Infection = 11, // INFC
18 Cure = 12, // CURE
19 NewVoicePower = 13, // NVPE
20 DeadBody = 14, // DEAD
21 SkillIncrease = 15, // SKIL
22 IncreaseLevel = 16, // LEVL
23 ChangeRelationshipRank = 17, // CHBR
24 IntimidateNPC = 18, // INTM
25 BribeNPC = 19, // BRIB
26 FlatterNPC = 20, // FLAT
27 PlayerGetsFavor = 21, // PRFV
28 PayFine = 22, // PFIN
29 Jail = 23, // JAIL
30 ServedTime = 24, // STIJ
31 EscapeJail = 25, // ESIA
32 Trespass = 26, // TRES
33 CrimeGold = 27, // ADCR
34 Arrest = 28, // ARRT
35 CastMagic = 29, // CAST
36}